Difficulty
Normal keeps values tighter, favors cleaner arithmetic, and uses special operations sparingly.
Moves Left
0
Current Value
0
Target
0
Operations
Each button can be used once per round.
Earned Hints
0
Score
0
Designed By: Ethan Kung
Reach the target in a handful of moves. Toddler mode keeps things to tiny one-step + and - puzzles, Kid mode broadens the arithmetic, Normal mode favors cleaner human-friendly routes, and Hard opens the door to trickier chains with bigger swings and special buttons. Hints are always available if you are willing to wait through the optional 15-second timer to earn one.
Difficulty
Normal keeps values tighter, favors cleaner arithmetic, and uses special operations sparingly.
Moves Left
0
Current Value
0
Target
0
Each button can be used once per round.
Earned Hints
0
Score
0