Software Applications

Research Permissions Management System

The Research Permissions Management System (RPMS) is a novel and comprehensive mechanism for electronically capturing and managing informed consents, research authorizations, and patient permissions in both clinical care and research settings. RPMS addresses the challenge of patient trust and research participant recruitment by replacing current paper-based methods and simplifying the collection and management of informed consents and research permissions that accrue to an individual through their direct and indirect interactions with the research enterprise.

The RPMS project was supported by a “Grand Opportunity” grant (#RC2LM010796) from the National Library of Medicine at the National Institute of Health.

The RPMS software is available for download here.

Fuel Rod Inspection Simulator

The Fuel Rod Inspection Simulator (FRINSim) was built to train the inspectors in the nuclear industry to visually inspect fuel rods. The objective of FRINSim is to train nuclear material inspectors in inspection skills.

Simulators built for Experimental Studies

 Studies on human adaptation to latency in teleoperated multi-robot human-agent teams

Latency is an important factor when conducting teleoperated missions. This study investigates the effects of latency on a set of dependent variables: performance (measured by time and number of errors), subjective workload, trust, and usability. These measures were tested in a simulated search-and-rescue mission over two levels of two independent variables.

Interfaces to support the situation awareness of Remotely Operated Vehicle (ROV) Operators

In this project, we are building and testing interfaces to support situation awareness of ROV operators when they are working as a team.

Immersive Virtual Reality Environments for Collaborative Work

Collaborative work was redefined when virtual reality environments were integrated high fidelity voice-based communication, immersive audio, and data-sharing tools. Virtual-reality environments were built to support collaborative work. Controlled experimental studies were conducted to compare the effectiveness of using immersive virtual reality-based settings for collaborative work.

Virtual Reality Environments for Empathy Generation among Informal Caregivers of Dementia Patients

Several reports emphasize that informal caregivers and the general public should learn more about the symptoms and changing behavior associated with dementia as doing so can increase feelings of competence and reduce psychological distress among informal caregivers. This collaborative virtual reality-based simulation where the informal caregivers takes the perspectives of a person with dementia, mimics the cloudy vision of macular degeneration, cataract, and glaucoma. Each participant is provided with plastic ribbed shoe inserts designed to mimic the sensory handicaps of dementia and aging.

Visualization strategies to support the situational awareness of windstorm risk engineers

Using a between-subjects experimental design, this study explored the use of various context-based visualization strategies to support the situational awareness requirements and performance of windstorm risk engineers. The independent variable included in this study is the type of context-based visualizations used (with 3 levels: no visual aids, checklist based and predictive display based visual aids).

Virtual Reality Simulations for Training

Virtual reality environments for enhancing safety

This virtual simulation was designed to teach students how to identify various hazards or deficiencies in a manufacturing facility. Users navigate the virtual world in a first person perspective using the keyboard to move and the mouse to look around. The virtual environment was modeled after a car manufacturing assembly line and includes components such as robotic arms welding car parts together, high storage racks, and forklift lanes. Potential hazards include oil spills, blocked lanes/exit doors, and simulated fires

Virtual reality simulations to train field engineers

We have developed a set of VR simulations designed to train technical concepts related to hazard identification and safety to risk engineers. The simulations consist of a first-person view of a manufacturing plant, a warehouse and an exterior walkthrough where users are tasked with identifying and taking virtual pictures of various safety violations that they encounter.

Exploring a Jet Engine – An Activity for Kindergarten students.

Jet engines move the airplane forward with a great force that is produced by a tremendous thrust and causes the plane to fly very fast. This simulation provides an overview of the working mechanism of a Jet Engine from a beetle’s perspective.